EMMA BROWNSTEIN
Video game Producer and Designer
MY VISION
As a writer and designer, what I see in games is the ability to create fantasies. Players play games for any number of reasons, but what I believe to be the strength of the medium is that a game can draw a player in, in such a way that no non-interactive media can. And creating fantasies and worlds for the player is of utmost importance- spreading these fantasies is what games do best, and something I believe society could use a whole lot more of.
WRITINGS
DESTINY 2
CARDBOARD CHRONICLES
REVENGE OF THE KILLER OCTOPUS
PHIL'S GREAT ESCAPE
Project page
ABOUT ME
I'm a Masters game development graduate from the University of Utah and ex-Bungie Intern. My areas of expertise are narrative and design, and my passion is games that leave lasting impacts on players. I'm continuing to make games, and you'll be able to find them here!